Digital glassblowing fabrication research is exploring computational strategies for simulating highly skill-required glass fabrication craft. The ongoing project emerged from collaborative workshop between Academy of Arts, Architecture and Design in Prague and LASVIT–Czech Bohemian glass factory. With understanding the basic principles of material properties as well as the fabrication process such as glass-blowing, slumping, fusing and cutting (Figure 3), we deployed Autodesk MAYA nDynamics and used ncloth mesh animation to digitally recreate glass behavior during its heated liquid state.
As in any manufacturing industry, the mold production for glass-forms represents expensive part of fabrication process, although in case of irregularities and mistakes, the glass as material can be recycled multiple times on-site. Nevertheless, most of glass-blowing is done by highly skilled craftsmen and sculptors called Masters and their hourly rate is high-priced. Thus, digital glass-blowing fabrication offers benefits to both designers and industry in terms of form finding and cost efficiency.
Digital Glassblowing Fabrication
3D Simulation of Glass Manufacturing Techniques
With Tadeas Klaban and Ondrej Michalek
Project exhibited at ACADIA 2014 Design Agency Conference in Los Angeles
More about the research project in conference proceedings